Thanks for playing. Yeah maybe the power ups take too long to stack. The most visual one is the drones because you get an additional drone every time. Yeah in game jams I usually just get the mechanics in so juice is always on the back burner. Like I only got the enemy movement and combat in during the last hour and didn't have any time to test it lol. We are planning on working on the game post jam so we can work on adding the player feedback and make the scaling better.
Right now every 10 rooms you clear you get a new character and the difficulty rank goes up one making enemies have more health and do more attack and items in the shop cost more. But it needs work to keep the game feeling challenging but also make you feel powerful. I think the risk of rain games do a good job with that.
Thanks for the feedback. I Think you're the first person that mentioned the power ups didn't really leave you feeling like they were making a difference so that's a great piece of feedback