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This was a great concept, and a very polished game. I loved choosing where my dice went, and I loved how many tactical choices I got. Loved, also, that the UI gave some tips to help the player understand how elements connect against each other.

The only feedback I really have is that adding some kind of mild story would really help. At the moment, it feels like you're playing against the void, and I think your fantastic gameplay would be elevated by the inclusion of an antagonist.

Great work!