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(+1)

I got to day 16 and then stopped there. I feel like the concept is great and the idea of your own past attempts being the obstacles is really cool. However, I think because the game is endless, it puts a bit of a limit on that idea. I think with proper levels and design, this could be an incredibly intuitive game. Good work, and also as a side note, I like the maps color changing as you pick up more of the "crystal" things, very nice attention to detail.

(+1)

Thank you for the feedback. You are right, this game, quite lacks some progress or anything that engages the player to play more.

I might add the new level or new mechanic after the JAM.

Thank you again.