Nice! I really like the concept of a Bomberman puzzle RPG in a fantasy world. I found myself not needing to use the mines generally, but with a bit more time I think you could make an enemy that the mines were particularly useful for. I would be excited to play a full game built around this idea!
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I'm super stoked to know you liked the concept of it. There was a boss fight in plans but I didn't make it in time :( Since the planned mechanic for the boss was a ranged projectile, the mines were the only way to trap him. Yeah the mines became pretty useless when that didn't happen.
I am planning to make this into a full length RPG along the likes of older zelda or pokemon games! Be sure to check it out after the updates!