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I also liked the concept.  Who doesn't like blowing up enemies with bombs?  I did use the mines at first but once I realized the bombs were unlimted, I just used those throughout the rest of the game.  It kept me engaged enough to make it to the end.  Great job!  Keep up the good work!

It was the first time I tried the scripting side of things where it got a little messy. The slimes were originally super fast when chasing you so the concept was around trapping them into mines. Also there's a little boss fight that cannot be completed without mines, but that didn't make it into the jam submission as I ran out of time because of some debugging. Thanks for the feedback! I'll keep working on making this into a full-length game ^^