I also liked the concept. Who doesn't like blowing up enemies with bombs? I did use the mines at first but once I realized the bombs were unlimted, I just used those throughout the rest of the game. It kept me engaged enough to make it to the end. Great job! Keep up the good work!
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It was the first time I tried the scripting side of things where it got a little messy. The slimes were originally super fast when chasing you so the concept was around trapping them into mines. Also there's a little boss fight that cannot be completed without mines, but that didn't make it into the jam submission as I ran out of time because of some debugging. Thanks for the feedback! I'll keep working on making this into a full-length game ^^