Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nice submission! It would be good if there was an indication of what you need to do to beat each level e.g. how many enemies you need to kill. Also, it's annoying how your character is always moving up and down without you doing anything. Probably better to just let the player fully control the character and maybe have momentum to make it more interesting and 'physicsy'

Thanks  a lot for feedbacks .

For the goal , its   to survive each level until the count down reach 0 , but it should have been clearer ,

For the up and down , i tried to mimic a jet pack movement  , but i guess it didnt get the desired effect .

Yeah I realised it was to mimic the movement of a jetpack but I think this is probably somewhere to sacrifice realism for more satisfying game mechanics. Just my opinion though

I agree , i did tweak that effect to be more subtle , and it way better , controls too . 
Too bad i cant upload it . 
Thanks a lot for your feedback .

Also, if you're interested in making games with these sorts of mechanics then I would highly recommend you play a game called Brute developed by MGFM. You can find it on Steam.

Thanks , i will check it .