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(+1)

Completed the game, really enjoyed the mechanics and execution of the game.


I like the fact that you found a way to implement such complex stuff like cutscenes and mechanics like experience and how it affects players speed and firerate.movemebt feels solid and I liked how the gun looks. Cool hud.


Very cool music, i was moving my body while i was playing the stuff haha.


The only thingni didn't understood was the left hand thingy. Does it attract blood, does it takes away something from me?


I used it few times and i felt like my health was draining, so i stopped using that function.


A sweet lenght for a 60hs gamejam.and the health mechanic plays a major role on the story, so that's a plus.


Ye, good stuff.

(2 edits)

Thanks! Glad you liked it.

Music for battle level was taken from a music pack that I bought on sale a while ago. Not the best Pack tbh but yeah, this song is quite good 😁

About left hand blood attraction skill - It takes 20 of your blood and it should be used when there are more than 4 blood pickups nearby to compensate this. I should communicate this better or maybe rebuild it entirely to make it more usable.

Again, thank you for your feedback 😀