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The 360 turret independent of the legs option. The camera needs to focus on the thing that I'm aiming at since that's intuitively related to where my eyes are looking.  The direction that I'm moving is secondary in priority as far as where the camera needs to turn towards.

Thanks for the clarification, I'll take note of it. I quite like the clunky "classic" limited turret, but as things move much faster, it could be a nuisance