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(+1)

Ironically, I used this same tileset when I was working through the CS50 game development course (Zelda lecture).  Good memories!

The tip on K below helped.  The animation is a little long on that.  For trapping slimes, players might want to do that a little quicker.  Especially if a slime is already chasing them.  Maybe just after the first animation?  Just my opinion, of course.

Over all a fun little game.  Nice work!

(+1)

Hello, thanks for playing!

The tileset is pretty cool lol, nice to meet someone else who used it. The animation is a bit slow, I might update it and I'll keep it in mind for future games. Thanks for the feedback!