I was hoping no one would discover that bug with the menu
I guess this is kind of a theorem that when enough people play a game, they eventually discover all of its bugs. ( ͡° ͜ʖ ͡°)
how did you exactly manage it?
I could not tell exactly, but I was getting some hard action from a lot of enemies and jumping and firing a lot when it happened. It may have been triggered when I jumped into a wall or an enemy, but I am really unsure… Sorry I did not film the sequence! ._.
The start menu had a lot of time put in though
Sweet. :) Too bad many hurried players do not give much attention to details…
Tip: keep the skeleton of your code for the menu as a ‘template’ for later reuse! I know I reused mine from my previous game, as the basis for the menus tend to take me much time for mere classic functionality. :)
I tried to include story elements for the player to investigate...
Noticed! ;) Don’t hesitate to expand your game into a full one (even small), with a full story. :)