The lacking of any stat is at the fault of the player not the game. You can Increase any Stat by 5 in the game after character selection. There is no reason you should have less than 8 agility if you value it. Agility is important, but so is everything else. There shouldn't be a problem with people not having enough points for the stats because there are so many ways to raise it. Agility is easily reachable if you value it. There are charms perk points and items. All easily reachable. Strength has other applications such as checks, just like agility. The idea that there is little reward for strength is just ridiculous. There are plenty of scenes and checks for it.
Again though, anyone can play the way they want, but there shouldn't be complaints about Stat allocation. The player decides that. Strength is always viable.you can only increase any Stat so high, so in order to put out more damage, you increase your strength to as high as you can.
My example of being a slut was consistency. The argument that agility is THE ONLY consistent way is ridiculous. If you want a reliable way of fighting that can just be losing. It is easier to control than winning the fights. You miss out on content by focusing on one aspect of the character. I don't support just losing every battle, because it isn't as fun. I like doing literally everything I can in the game to raise my completion.
Bottoming with kylira was used as an example BECAUSE, the effects were minimal. The argument that the other guy was making was how it is bothersome when he plays because he has to worry about checks on dignity and purity when he has consensual sex on bottom. That is the reason that I brought up how it only does minimal anyways. In order for it to have to be a problem is if you do it a ridiculous amount of times.