The concept for this game was wonderful! On my first run, I ended up soft locking due to running out of food making it so my people would not work and get more food because they didn't have any food. Once I understood that I needed to closely monitor the food resource, I was able to beat the game. I think this could be a great full game with a little polish! I found it confusing to understand exactly how the towns/villages/houses worked - was what they got based on the tile I placed it on, or on what was around the tile? Either way, I had a lot of fun with this!