I liked the presentation and the designs were super cute but the combat just feels like you're given a ridiculously low amount of leeway. The puzzles were intuitive albeit its mostly just go from A to B and then create all the different foods for the residents and all that. The story is definitely interesting, the crass nature isn't my jam but I'm okay with it.
There is a twinge of emotional resonance in this but the battle discourages me from continuing further.