Yes, unfortunately, the version uploaded is a buggier beta version and not the version that was supposed to be uploaded. I had to deal with family unfortunately (They were acting as if a non-emergency was an emergency and wasted hours of my time because they didn't call/plan ahead) and wasn't able to upload the actual version in time for the contest (it is finished, I just didn't have time to deploy and upload). Once the contest is over, I intend to post the semi-complete version. (Though I'm also going to be reworking the backend to be more expandable and trying to complete the last few levels after that, so I might end up posting the complete version once it is ready instead).
As a note, if you are ever stuck, in theory, the semi-hidden automate function should force a reset and act as an emergency method of getting through, though it will skip the puzzle. You'd lose your ability to get the hidden dialogue for that run, but depending on your run, you can get bonuses for your next run that reduce the penalty. (There is a hidden secret you can unlock that can remove that run penalty, but at the cost of making it slightly harder to obtain certain endings).
I hope you'll be willing to try it again for the proper version after the contest. I have more things in that version and a lot of bugs are fixed (the intended bugs are still there).