Thank you TheKeeper, appreciate the feedback! I definitely agree with the controls, in a real release controls would be more like Stardew Valley (WASD and mouse). I did however want to make this game feel most comfortable with RM audience as well and after much feedback I got the Arrow Keys, Z, X, Space setup as most common.
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Ah! Yeah! That makes sense! I heard a lot of people who are used to RM games tend to like something along those lines. It's why it's always nice to have the ability to rebind keys, if at all possible. I'm still new to PGM, so I'm not sure if that's within the maker's capabilities, or if it's something that actually exists, but I missed. xD
So technically you can rebind with the default PGM method, by pressing F1 during gameplay and you'll get a greenish menu bar that drops down at top of window. If you start clicking into those settings eventually you can rebind keys. The only problem is that I hide the mouse cursor while it's in the game window, lol. So since it requires a mouse to navigate the menus it's going to be very hard to do, oops!