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Thank you very much for playing! ^u^ Im glad it feels like a saturday morning cartoon vibe to you, it was certainly the intention!

Yeah, the cup noodle is a plot point brought over from the main game, so I understand if it feels hanging over here. Thank you for the feedback!

And as for the memory input game, I don't mind sharing how I did it! It involves scripting, I start by logging an array into a variable consisting of as many unique numbers as I have input directions. Then afterwards, its just a matter of logging a random number from that array into a new variable whenever the round refreshes, repeat for each arrow on the chain. So, that's about it for the mechanics and the rest is just some leg work to add the visual flair.

Again thank you very much for the feedback and playing!

I see. So you apply random arrays to your variables for the inputs. In my case I set everything up by manually setting up the right 40+ switches on ny catalogue so its tedious to randomize the sequences properly. Had I be more aware of array scripting, maybe I could have more variance in my own sequence memory game project. Either way, I appreciate you creating this entry. Definitely a strong contender for one of my favourites. Much obliged to be playing your game.