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(+1)

UPDATE: 

I found where the setting was, and I turned it on, however it works best with sprites with even dimensions, and as basically all my objects don't have even dimensions, it flickers quite a bit... I think I'll have to just make the asteroids smaller, or make them have higher resolution meaning they look better when scaled up :D

ooo

it's possible you can prescale them in an art program too

(+1)

yea, that's true. I did that for the new asteroid model, meaning it looks pretty high res when enlarged :)