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the ui is immaculate, I like the console commands input method. I wasn't able to note down a planet with a space in the name, also each failed attempt to do so advanced the clock/dice rolls. The goal of the game wasn't clearly stated, and the scoring method could be clearer. I don't understand why there are dice rolls? I wasn't able to figure out the ping command. When I ran out of time I wasn't able to travel. I'm not sure why there's a clock ticking sound when there's no real-time gameplay.  The limited notes slots is easily bypassed with a textpad. the game feels like a puzzle lockbox which is pretty cool.