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Typing in VR is a hard problem to solve! Good on you for tackling it. This reminds me of a 'drumstick' typing experiments that Google did a few years back, type by playing a xylophone basically. Maybe you've already seen it, but here's an example that your work reminded me of: 

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Thanks! Yeah, there has been a hand full of drumming style keyboards that have come out bet never caught on. I was trying to see if something larger that would encourage larger arm movements/swinging would feel more satisfying. It felt good, but was a little hit and miss. I tried putting some keys further away too which helped....but  I learned that for a large keyboard, the narrow field of view of the Quest was a bit of a hindrance.

For another experiment, I'm considering having the keys come at you, spawning in on a loop, Beatsaber-style. That would solve the narrow field of view issue.

If I’m reading your username right and you’re in Kansas City reach out to me on Linkedin, /in/mikenseer we can talk shop on VR