So that was a thing.
For an SBIG game, this has insanely high production values. Unreal Engine. Fancy 3D environments. Custom character models. Deepfaked (?) dialogue. Full. Motion. Video.
This is a memetic masterpiece, but to be honest some of the memes fell flat on me. I think some people are going to find it gut-bustingly hilarious, but I've never played Metal Gear and I haven't played TF2 in the better part of a decade, so a lot of it was lost on me.
While it's got a ton of so bad it's good style and almost sails by on that alone, there is a gameplay section, and it's notably underwhelming. It's basically collecting objects in a maze with really weird lighting and horrible UI, and feels like a half-broken example project.
The whole thing sailed by super quickly. This isn't a knock against it, but given how much time and effort was clearly spent on assets, makes everything feel a bit underutilized. Ultimately, though, that's more a problem for you the creator than me the player. If it was stretched out, then it might start to drag, and that's never a good thing. Better to keep it short and sweet.
I'm still not sure what to think of this one overall, to be honest. It's a shitpost, but it's the most visually impressive shitpost I've seen in a while.