Good job on emulating the style of classic adventure games. The level design is also noteworthy as well - it strikes a good balance between the puzzle and exploration aspects. as a result, the game has a pretty nice flow to it. Because of the permadeath mechanic, the player often ends up going over the same areas frequently so adding a timer would add some replay value by giving the player an incentive to optimize travelling through areas they've already seen. Regardless, I had a lot of fun playing!
also wtf this game is huge it's impressive how much you got done withing the time frame