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Agree with other comments. Great use of art assets. Controls are responsive. Gameplay does get a bit repetitive but that's to be expected when 3 hours is only enough time to drill down to one core concept.

For future work on this title, I'd love to see background music added in as well as some wrinkles to add in difficulty. Less time each round as you continue on, obstacles in your path, exploding boxes, etc.

Great work!

Thank you! I would like to release a more "complete" version of this at some point, and I do have ideas for more complex layouts, moving pits, and damaged boxes you need to discard no matter the color, and some quality of life improvements, but when time short and scary things get simple!