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(+1)

I survived 8) heheh
Cool game ^^ I really liked the idea of the different ammo types, it served the theme very well!
One suggestion though might be having either more enemies on screen or even more types of "elements", but with lower health values, as they seemed a bit too high imo

Nice job ^^

(+1)

Thank you! I didn't cap the frame rate when I was play testing in the editor, so once I exported the build, the slower frame rate killed the balance of enemy health points. Bummer but oh well. Only had 10 hours to work with on this project.  Still had fun making it and playing other's so far. Looking forward to playing yours as well. I will be playing through everyone's entry on stream, so keep an eye out for it!