Hey thanks for the mountain of feedback! I'm super happy it turned out interesting to play.
I was planning to add more types of cards but ran out of time sadly.. Though I hadn't thought of cards affecting chances of things happening! That's brilliant.
I didn't put the damage number in the enemy prediction cause I thought it would be more fun not to know, but at that point it's just more randomness on top of so much already. I might add that in a post-jam update or PJU as they call them (do they call them that?)
Thanks a bunch again!!