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Glad you enjoyed it!

I agree with you regarding some of the polish, we spent a lot of time working on game systems (like Aye's behaviors, reactions, and the Undo system, which BTW was not agreeing with the pathfinding and orders for a looong time ^^) , and had to rush things like UI a bit to respect the deadline. We also couldn't really do blind playtesting, so I'll try to address the issue you had with the order system by editing the game description, to give new players helpful pointers.

We plan to rework the game a bit post jam if life permits, and we will hopefully address all those issues.

Thank you for your comment!