Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Definetly a great game!

The "bad":
- i feel like the default unity font text, lack of animations and other "juice", and flat-ish level look don't do the game full justice
- i got stuck for a while on the first level that let me give orders, because i just didnt understand how the mechanic works. "okay" "okay" "okay" then do something! haha. i just wasnt moving and tried the spacebar before giving orders wich resulted in nothing.

and the good!

- amazing theme fit
- actually fun gameplay and well designed puzzles
- game felt like it was the right length, maybe a 30% more could have fit, but for a 3 day jam this is just great
- the changing robot kept the game fresh (and were generally cool moments)

Overall, a solid WWOOOOWIIEEEEEE and a half out of 10

Edit: i forgot to mention, no bugs! and the undo feature was an unecpected incredible thing! without it the game might have felt tedious. great job!

(+2)

Glad you enjoyed it!

I agree with you regarding some of the polish, we spent a lot of time working on game systems (like Aye's behaviors, reactions, and the Undo system, which BTW was not agreeing with the pathfinding and orders for a looong time ^^) , and had to rush things like UI a bit to respect the deadline. We also couldn't really do blind playtesting, so I'll try to address the issue you had with the order system by editing the game description, to give new players helpful pointers.

We plan to rework the game a bit post jam if life permits, and we will hopefully address all those issues.

Thank you for your comment!

(+1)

I'm glad you like our game! Thanks for all the helpful feedback too! :D