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(+1)

Nice game haha! My keyboard got a good massage, pretty sure I woke someone up with all the clicking.. You might want to look into compression settings (Idk what the Godot equivalent is, Unity user) to make some of your pixel art not blurry. Cool game!

(+1)

Legend! I do need to look into de-blurring my pixel art- as I always struggle with it in 2D games. Thanks for playing though, and I appreciate the comment :D

(+1)

Yes, search for a checkbox in sprite art import settings, it's often a frustrating checkbox away :P Most likely a compression setting or some kind of filtering setting.. The issue lies in the engine trying to smooth out your sprites, which might be good for high-resolution, but definitely not what you want for pixel art!

(+2)

It's the "Filter" option in the Import tab in Godot 3.x

will definitely remember that for next time :)