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(+1)

thank you for the detailed feedback, it is always nice to get actionable feedback in a game jam.

  • stick -> Worth testing and seeing how it feels (and if locking it to the nearest 8 direction input makes sense)

  • which dialog is selected - Definitely something the game needs. I got the same feedback from my kids late on Sunday, was just deved out at that point and didn’t want to open unity again.

  • translocate distance - this could use some play testing for sure, there is a fine line between ‘got to get it just right’ and ‘to close’. It might be easier to slightly adjust the distance the AI pet goes when you send it, as that would let me add a 1/2 a tile distance vs a full tile to move the platforms.