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(1 edit)

After playing your prototype on discord, I decided to try it with a controller this time. It definitely feels way better! I love the multiple death dialogs, and the funny ending :P
Feedback:

  • it would be nice to be able to move with the stick and not just the dpad!
  • the controls for choosing a dialog option could use some work, and it's sometimes not very clear which one is selected when there's only two
  • just for comfort, it could help to make the platforms to the south a bit closer together, to avoid having to go right up to the edge to translocate

Fantastic job!

(+1)

thank you for the detailed feedback, it is always nice to get actionable feedback in a game jam.

  • stick -> Worth testing and seeing how it feels (and if locking it to the nearest 8 direction input makes sense)

  • which dialog is selected - Definitely something the game needs. I got the same feedback from my kids late on Sunday, was just deved out at that point and didn’t want to open unity again.

  • translocate distance - this could use some play testing for sure, there is a fine line between ‘got to get it just right’ and ‘to close’. It might be easier to slightly adjust the distance the AI pet goes when you send it, as that would let me add a 1/2 a tile distance vs a full tile to move the platforms.