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It feels pretty good with a controller, I found myself throwing the bot into slimes expecting it to do damage, it would be cool if it did for even more of a multipurpose mechanic.

 I was kind of lost after killing the slimes, because for some reason I didn't know what south was on a topdown game. Would be cool if she just said it was under where she was. 

Other than that it was really well made, art was good and the bot mechanic was great. Switching between them is genius too.

(+1)

Thanks for the feedback.

To my knowledge north -> up, east -> right, west -> left, south -> down is fairly standard in top down games like this. From the character’s point of view, ‘down’ would be the clouds below them.

I did consider having the bot do damage when sent (or have it attack on its own or something), but I didn’t want to add any new mechanics late in the jam cycle [always a way to end up with bugs at the last second] If I was to expand the game, giving the bot more utility is definitely on the list [likely a whole upgrade tree for it].