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This is fantastic - once I got the hang of the controls flying felt great, and really impressed by how clearly the visuals read whilst still maintaining a very strong sense of style - the bright neon colours and low-poly ship designs look amazing, and the stylised explosions are very satisfying :)

The difficulty spike from the first to second level felt a little steep, but I loved the mission design - slowly and cautiously approaching the radar station, taking out defense towers and watching out for an ambush created a fantastic atmosphere

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Thank You so much, glad You liked my game! The second level is my favourite too, but I might have put too many enemies in there... The game is probably way too hard in general since I had no one to test it. May I ask if You made it to the end?

(+1)

Hadn't managed to earlier as I had to head out, but have replayed and made it to the end :) the finale was my second favourite, the mothership looks great and the level feels like a perfect mission to end on. 

I think the difficulty is great - it was challenging but fair :) an extra level or two early on to help prepare the player for the tricky later stages would be great if you were to continue this