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Cool little game! The art was wonderful to look at and the music and audio fit great with the game. 

Have to agree though, that with how little you see on the screen at once, the pacing of the game was a bit fast. I found myself inching along so that I wouldn't run into a slime or fall into a pit I couldn't see until the last second. And with that, the thirst and water fell down much faster than I could keep up with. I feel like the game could benefit from a slower character and a bit more of a forgiving thirst and water mechanic. It also might've been nice to have an audio que or something to indicate when my thirst was low, or some visual change with the thirst bar, because unless I kept a constant eye on my thirst I'd find myself dead.

 Over all though I love the mechanics that are in the game! They just need a bit of balancing to make it a more fun experience. Good job to both of you!