Sorry but this game pushed my patience too far… generation takes a lot of time, then you get on land and in 2 steps you are dead without an apparent reason and you go back to generation that takes far too long. As a player it really pushes me back from trying back… After several attemps in a row, some that even got me somewhere inland, I could not take the 2 full minutes (timed it… 1.55) for each replay… a new level is “better” if your generation time is reasonable… Not doubting the game is amazing from the other comments, but it’s pretty unfair on the player. Won’t leave a rating as I really did not get to play it to it’s full potential
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Thanks for your feedback!
I am sorry that my game caused you that much trouble and I totally agree that it is unfair to make player wait 2min between each attempt. If I have found that issue earlier, I would definitely fix it. I'll do my best to resolve it, though it certainly will be a parallel or post-submission update.
As for sudden death - I guess traps are not that vivid as I supposed they are. I will add additional screenshot with them to the game page, so other players will see what to expect.
Gave it a couple more runs… was nt just the traps that I guess I’ve not been able to identify so well, but also getting into the activation area of a tower firing on you so fast and precisely you almost instanly die… The game has potential, but difficulty needs heavy balancing and the waiting time fixed somehow. Good luck with it!