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Thanks for your feedback!
I am sorry that my game caused you that much trouble and I totally agree that it is unfair to make player wait 2min between each attempt. If I have found that issue earlier, I would definitely fix it. I'll do my best to resolve it, though it certainly will be a parallel or post-submission update.

As for sudden death - I guess traps are not that vivid as I supposed they are. I will add additional screenshot with them to the game page, so other players will see what to expect.

(+1)

Gave it a couple more runs… was nt just the traps that I guess I’ve not been able to identify so well, but also getting into the activation area of a tower firing on you so fast and precisely you almost instanly die… The game has potential, but difficulty needs heavy balancing and the waiting time fixed somehow. Good luck with it!

Thanks!