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(+1)

Cool game, I wonder how might it look polished! Don't understand why reactivating actions considered bad, it can add depth to gameplay even with levels not designed around it.

Polishing games is still something I'm new too but I've learnt a lot from this jam. The only problem with the reactivating is the bug that lets you keep it active as long as your holding it, If  I wanted to keep it as  mechanic I would need a better way to implement so it feels like another method to pass the level rather than exploiting game. Thanks a lot for the feedback and thanks for playing.