Cool game, I wonder how might it look polished! Don't understand why reactivating actions considered bad, it can add depth to gameplay even with levels not designed around it.
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Polishing games is still something I'm new too but I've learnt a lot from this jam. The only problem with the reactivating is the bug that lets you keep it active as long as your holding it, If I wanted to keep it as mechanic I would need a better way to implement so it feels like another method to pass the level rather than exploiting game. Thanks a lot for the feedback and thanks for playing.