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I'm afraid what you describe is a very real bug.
I will address that as soon as the jam is over :)

I didn't create a MacOS native version since I could not test it.
Let me know if you help out with that.
Native desktop version doesn't suffer this issue.

Last but not least thank you for your kind words :)
It means a lot to know that there are people
who enjoy this kind of experimental games.

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I'll be happy to check a mac build for you

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Added an OSX build in the game page.
Thank you very much for volunteering to check it out :)
(Of course there is no hurry and nothing would happen if you can't)

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Unfortunately, there are a couple of issues with the mac build. The speed of movement is around 1/3 the speed of the web version which makes it hard to catch the music and zooming doesn't seem to have any effect. I don't think the lack of zooming is a dealbreaker but the speed thing probably is.

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Thanks Akzidenz :)
That's the kind of issues I was afraid of.
I like testing every platform before making it available because you never know :S
I'll leave the build available to download and document the problems in the description.

I totally get it. Troubleshooting on a platform you don't have can be a nightmare.