Thanks for the kind words! <3
Yeah, Gonzos really are the dominant species, a bit too much I might add. ^-^’
By the way, I didn’t really implement A*, I imported the wonderful “A* Pathfinding Project” Unity package in my project and tweaked some things to make it work as I wanted: if you use Unity and ever need to do some pathfinding both in 2D or 3D that’s a fabulous resource! :)