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Nice game and a quite good isometric implementation, and that’s not easy feat. Screen can be a bit too crowded, particularly with the huge health circles, but in general it plays quite well. It can be a bit confusing when you have so many overlappig elements when mining tiles or selecting the tile you hit for the attack. Nice sound, fits the game pace well, and nice graphics also very fitting for the lowrez limitations. The gameplay is a bit complex with the harvesting and identifying wich quarter you hit and all, but you can grasp that in a few combat turns though maybe the tutorial could dig a bit more clearly into that. Good game and a great entry!

thank you for the thoughtful feedback!