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Cool game, Jov516! I particularly liked the prepared moves for the pokemon. I found that it added a nice amount of variable impact to each mon. I think this game has a lot of potential and would benefit from such strict thematic boundaries on the design, e.g. using the mechanics to evoke the setting you described could really make it feel like a more cohesive experience.

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Thankyou, I made the move system based on a game I used to play with an old friend where we used those Pokemon miniature statue things and basically made up what moves we could use. I also feel I could have made everything more cohesive and with optional rule sets that could allow a better flow to what my intentions were. I was a bit too busy to get everything I wanted done, and released what I felt was a good base to what I was thinking at the time. Overall I feel like I missed an opportunity to truly dive in. After the judgement I may continue to develop the idea further since I feel like there is more I can do with this concept.