Thanks for playing and giving great feedback on the game! I wasn't sure how the parallax layers were supposed to move so I messed around with it til it "felt" right, but it never really was how I thought it should be, and now I know why! I tried to find ways to break up the staircase speech, and if I had had more time I probably would have shortened the stairs and tried to condense the info a bit. I also just ran out of time. And the part after where it ends would have been more gameplay. But the game isn't really meant to be an RPG or to have a ton of puzzles, more like a choose-your-own-adventure book in video game form. I know I need to work on the tone... I wanted to add a little more humor throughout to break up some of the longer stretches of heavy speech, but I just kind of went with the first draft and that's just how it came out. Eventually I'll rework this into something better. I actually had ideas for all three of the theme words and I'm planning on making a three-in-one game based on that. I gotta finish something else first, but I'll work on this when I need a break from that. Thanks again for the great feedback, it was really helpful! :)