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Ah, this is pretty wicked. We never actually did have someone test the game as an outsider so we weren't sure entirely how people handle the game. We kept thinking it was too easy but I guess we had an unfair advantage XD. Like a lot of the suggestions make sense now in hindsight, because we wanted to give the player a minimalist ui since there already was soo little to see. We tried using the outside of the screen as like a natural fog of war. But yeh, after watching this I think we prob could've kept the minimalist ui while still addressing health, fuel, and navigation.  Also yeah, some things were just bugs we didn't have time to work on like the ambushing amogus when dialogue appears. All in all, thanks a ton, we probably needed something like this

My pleasure ! Happy to help.