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(+1)

Really fun, and underrated. Music is good and fits the game well, movement is satisfying (though could be improved as I'll explain soon), and I found myself playing multiple rounds rather than most games that I'll just play a couple rounds to get a good idea of how to game works. I do have few bits of feedback for you:

  • When you fall off the platform, your platform pushes you down.
    • Another similar issue, if you try to jump from an enemy platform to your platform, your platform will go up, and then you fall down, and then it pushes you down.
  • Either the jump could be stronger, or the up dash could go further, as I felt I would miss enemy platforms a lot since I couldn't go fast/far enough.
    • This doesn't apply to the platforms that are right next to the main platform.
  • I think bullets could use trails, that way they are easier to see, as they are a little small atm.

Even with those issues, it was a really fun game!

(+1)

Thank you for the great feedback!! The movement and the board AI could definitely use some polishing and I will try to solve the points you mentioned if I get to work on a post jam version. The bullets trails is a great idea! I also thought they were a bit small, but making them bigger would make them harder to avoid, so a trail is a good idea to increase visibility without increasing difficulty.