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This is a solid minimalistic take on VS! Come to think of it, an aquatic setting makes a lot of sense for this kind of gameplay. Made it to the end, but I want to keep playing to find out about all the upgrades the game has to offer! If I had one nit to pick, it might be that I found the giant damage numbers a bit superfluous at this resolution. A very enjoyable entry, great work!

Hey, thanks for those nice words. I would love to continue to explore level variants as well as general balancing. I like the damage numbers as feedback, but entirely agree that they are too big. If I do this next year, no typography might have to be a goal (or me just being better at creating small resolution font usage).

If you are serious about takes on VS, I’m working with a group on a VS’esque project (entirely different code base, engine, not minimalist, etc). We will be looking for good play testers and constructive feedback. Lemme know if you are interested.

I’m not a hardcore VS fan, but I enjoy that kind of game casually. I’ll be happy to give you feedback on your other project if you let me know how to get in touch with you (preferably email).