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Agreeing with the other comment, the sie of the hit boxes is ridiculous.
Like for example the flowers: I stand fara enough away that the flying past pellets and me have 5 meters inbetween us.
yet I get hit nonetheless cause the hitbox is apparently so damn big.

or dying snake, gives me game over sicne I am apparently inside its hit box.

hit boxes need to fit the actual objects better.

Hi there! I'm working on the beta version of the full game now (which is going to get a physical release) and have done some tweaks to collision and i-frames so this should hopefully be less of an issue. With the tools I have, it's impossible to edit the hitboxes themselves, but with the workarounds I've added, the new version plays smoother (I'll likely update the demo soon too once the full thing goes into beta.)