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(+1)

This was a neat little mechanic and it fit the theme nicely. I didn't play for too long, but one pretty consistent strategy I found was to make an ever-expanding lake starting near the center of the map and growing out into the forest tiles that spawn, which seemed to keep civilizations from spawning (not sure if that was intended). My fastest run was 21 turns, what was yours?

My best run

Actually expanding lakes and rivers were the initial thought of the project but I didn't know how to balance the game to encourage them. Turns out it's a viable starting strategy. I was able to get my best run from 13 to 12. Thanks for giving me strategies for my own game! :D