I really enjoyed the concept, it's like reverse tower defense! I also really like the bug creatures, very cool design - did you create those? If so, very well done! The dog launching cannons were pretty funny , enjoyed that. I played through it a few times and getting past the 3rd stage was a struggle no matter what my party makeup was it seems. I think a few of the spells could use some balancing, as they either seem like they don't last long enough for the mana cost or ones like the speed up don't affect the entire party which splits them up making it actually worse for survival. Overall though a super solid and pretty polished entry, well done!
Viewing post in Lasers, Tasers, and Guard Dogs! jam comments
Thanks for your feedback! I didn't create the insect models. Since we were allowed to use assets, I figured I'd go that route so I could focus more on the gameplay and getting systems in place as I'm a relatively new developer. The balancing is definitely off and I could have spent more time on it, but the 3rd level is beatable! It's just a bit hectic. There's party comp that's best and requires liberal use of spells! I tried to put in a strategy element with party composition, but only had time to get the bare bones in. I'm very tempted to turn this into a larger game and address all these issues. This project was just to see how much I could complete in 9 days while working a full time (non dev) job haha!
Right on! Yeah balancing and pacing definitely take the most time to get right, so I don't fault you at all for that considering it's a game jam and time is tight. My game definitely suffers from some pacing issues so I get it! I think you should definitely stick with this project and see where it goes :)