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(+1)

It's really pleasing to see the forest grow.And I'd like to know how many turns to reach 1000 cash means fast?I took 17 turns but I think I did not get the trick to play.For example I don't understand what's the function of  mountain to help the forest grow.

First of all thanks for the feedback! The use case of mountains is really not that obvious..

The mountain tile helps indirectly by neutralizing potentially harmful tiles. My 3 use cases are: "spot a tile where a city could pop up next turn and neutralize it", "stop a city from spreading by neutralizing the forest tiles around it" and "spend 1 cash to neutralize a savanna which would cost you 1 cash per turn". I actually only intended the first case and wanted the player to also have this AHA moment while optimizing  their strategies as I did while testing.

(+1)

OK  I see.I rechecked the rule just now  and found I misunderstood the rules.I intuitively thought city will add cash.Thank you for explanation!