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(+1)

Interesting idea to have the player collect stuff. I was mostly avoiding shooting because of that, but in some situations I had to shoot to avoid being killed myself. That created some interesting tension. I like this!

(+1)

Towards the end of Level 2 and 3  you do get forced into a more 'proactive stance' on Vogon presence in the system! In practice, I found that if I hugged one side or the other and blasted through the red Vogons, I'd mostly come through okay... once they multiply, the reds get quite tricky to handle!