Thank you so much for playing. I’m already working on an update to add in some things I wanted to do during the jam, i.e. animations, nice 2bpp sprites and improved fire rendering, I need to do some optimisations and compression to bring this within cart budget. Following this update I will probably experiment with some constrained random dungeon generation, trying to retain the game progression, but cautious about effect on speed-running. I also had another enemy type & sword tweaks I wanted to try out!