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Yeah, some screenshots might help clear things up

Here is a sprite of a snake with the tileset as it is in the ROM. The tileset is interleaved so it works in-game, but it makes the tileset view difficult to look at.


When I 8x16 deinterleave, the tileset view becomes legible, but the metasprite view is broken as a result.


It'd be nice to have an option where the metasprite and tileset views match each other when making 8x16 metasprites so it isn't necessary to keep toggling back and forth.


(+1)

Ahh, that makes it perfectly clear. Thank you. Yeah, something like that should be possible to do. I'll probably make it a behaviour that's possible to edit and save via the configuration window, or possibly expose it as another toggle button directly. Probably going to take a little while to get it done bug-free but i'll put it high on my list.